Description
This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version.
The open-source NetBeans Platform is an extraordinarily powerful framework for building „write once, run anywhere“ rich client applications. Now, for the first time since the release of NetBeans IDE 5. 0, there’s a comprehensive guide to rich client development on the NetBeans Platform.
Written for Java developers and architects who have discovered that basic Swing components are not enough for them, this book will help you get started with NetBeans module development, master NetBeans‘ key APIs, and learn proven techniques for building reliable desktop software. Each chapter is filled with practical, step-by-step instructions for creating complete rich client applications on top of the NetBeans Platform and plugins for NetBeans IDE.
Rich Client Programming ’s wide-ranging content covers
- Why modular development makes sense for small, medium, and large applications
- Using NetBeans to accelerate development and improve efficiency
- Leveraging NetBeans productivity features, from the Component Palette to Code Completion
- Leveraging NetBeans‘ modular architecture in your own applications
- Implementing loosely coupled communication to improve code maintainability and robustness
- Managing user- and system-configuration data
- Building reloadable components with solid threading models
- Constructing sophisticated multiwindow applications and presenting rich data structures to users
- Adding user-configurable options
- Integrating Web services with NetBeans desktop applications
- Automating module updates and providing user help
Foreword by Jonathan Schwartz Foreword by Jan Chalupa Preface About the Authors and Contributors AcknowledgmentsChapter 1: Getting Started with the NetBeans PlatformChapter 2: The Benefits of Modular ProgrammingChapter 3: Modular ArchitectureChapter 4: Loosely Coupled CommunicationChapter 5: LookupChapter 6: FilesystemsChapter 7: Threading, Listener Patterns, and MIME LookupChapter 8: The Window SystemChapter 9: Nodes, Explorer Views, Actions, and PresentersChapter 10: DataObjects and DataLoadersChapter 11: Graphical User InterfacesChapter 12: Multiview EditorsChapter 13: Syntax HighlightingChapter 14: Code CompletionChapter 15: Component PalettesChapter 16: HyperlinksChapter 17: AnnotationsChapter 18: Options WindowsChapter 19: Web FrameworksChapter 20: Web ServicesChapter 21: JavaHelp DocumentationChapter 22 Update CentersChapter 23: Use Case 1: NetBeans Module DevelopmentChapter 24: Use Case 2: Rich Unger on Application DevelopmentChapter A: Advanced Module System TechniquesChapter B: Common Idioms and Code Patterns in NetBeansChapter C: PerformanceIndex






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